At the Monroe Computer Lab, students have different kinds of computer fun on school days. The following are some of the programs we use to enrich the students’ learning:
- Computer Coding: Code.org is a free website to encourage school students to learn computer science. The website includes videos and coding lessons. Students will enhance their logical thinking skill through a series of familiar characters such as Angry Birds, Frozen, Minecraft, and Star Wars.
: A children's website teaches the alphabet, phonics, basic English reading
and math skills.
b. Loving 2 Learn
: K to 3rd
grade students will have fun reading these narrated online stories.
c. Storyline Online
: The SAG-AFTRA Foundation’s award-winning children’s literacy website, Storyline Online, streams videos featuring celebrated actors reading children’s books alongside creatively produced illustrations. Readers include Viola Davis, Chris Pine, Lily Tomlin, Kevin Costner, Annette Bening, James Earl Jones, Betty White and dozens more.
d. Raz Kids
: RAZ-Kids is an interactive reading tool for our students to practice reading fluency and comprehension through hundreds of eBooks offered at 27 different levels of reading difficulty. Only 2nd grade DI students have access to this program.
: MobyMax is an online resource that offers math, language, and reading curriculum for K-8 students. All lessons are aligned with the Common Core Standards.
a. MobyMax: MobyMax is an online resource that offers math, language, and reading curriculum for K-8 students. All lessons are aligned with the Common Core Standards.
b. Swun Math: Swun Math provides structured curriculum which uses some of the best of American education techniques with methods used in Singapore. This math program emphasizes a deep study of the most basic elements of math before moving on to more advanced math.
4. SBAC Tests: Students can login into this site as a guest and take SBAC practice and
5. Typing: Typing Club is an online program that teaches students how to type on a QWERTY keyboard. Students learn where each letter is located on the keyboard and which finger they should use to type each letter.